- [미디어 데이터 클리핑] 2022년 4월 미디어 데이터 클리핑 - 데이팅 앱
- [메조미디어] 2024 업종 분석 리포트 04. 건강기능식품
- 소셜플랫폼의 사회적 영향력 분석 및 발전방향 연구
- 2022 상반기 디지털 미디어 트렌드 리포트
- 2024 메조미디어 트렌드 리포트
- 2024년 9월 매체력 평가 리포트
- [나스미디어] 2024년 9월 MEDIA & MARKET ISSUE
- [2023년 6월] 2023 상반기 Media Trend Report
- [메조미디어]2024년 소비 트렌드 리포트 01. 초저가 소비
- 2024년 9월 미디어 이슈 리포트
Winning Back Attendance: Effects of Winning Performance, Online Search, and the MLB Rule Changes for More Dynamic Games
자료요약
As Major League Baseball (MLB)’s continuous decline in popularity has caused its game attendance to drop gradually, the league makes a desperate attempt such as game rule changes to remain relevant. Along with the introduction of new rules to make games more dynamic such as the pitch clock, bigger bases, and defensive shift limitations, it is important for MLB franchises to understand drivers for game attendance. We focus on the effect of accumulated winning performance of the two teams on game attendance, one of the key drivers of game attendance, and investigate how it is influenced by consumer and industry factors such as online search and game rule changes. We find that game attendance increases as the prior winning performance of the home (away) team increases (decreases). We also find that online search and rule changes for more dynamic games moderate the effect of winning performance on game attendance.